These are pieces done for the ArtStation challenge: Ancient Civilizations: Lost and found. The two pictures are connected in story as the second painting is the imaginary world of the girl.
mandag den 13. marts 2017
mandag den 13. februar 2017
Bakery - Forn de pa
Here is a small black and white image of a small bakery in Barcelona, almost true to the original source :)
søndag den 13. november 2016
Owl workshop
Vis dev for the stop motion game that I am working on: The Forest Beyond. The first is a location exploration of the owls workshop and the second is a background made for a 2D prototype of the minigame inside the workshop. The 2D prototype served for a round of tests on our target group (Preschoolers)
Manor house
torsdag den 1. september 2016
The Forest Beyond - Live on Kickstarter
Hi guys. Just wanted to share that I currently have a Kickstarter up and running, funding the game that i am working on; The Forest Beyond. It's a stop motion game for preschoolers, focusing on learning and fun. Have a look at the facebook page The Forest Beyond and swing by the actual campaign Kickstarter - The Forest Beyond
torsdag den 31. marts 2016
Pirats room
Morning. Yesterday I was having a workshop with some kids and I made them choose between; a pirats room, a cowboy saloon or a street in paris. The assignment was to gather reference and take the best part of the pictures they found. I had a bit of time afterwards to noodle as well, so here is my result smile emoticon Arghhhh
1 Hour of gathering, drawing and putting on some values
1 Hour of gathering, drawing and putting on some values
onsdag den 30. marts 2016
Early wake up - Children's bedtime book
My children's book is final out and available on the google play store. Please support a starving (to some degree) in making more stuff like this :)
lørdag den 26. marts 2016
lørdag den 20. februar 2016
Painting the parkour place
Hi
This is going to be a couple of post dedicated to a side project of pimping up my local parkour place
The first step was to take some pictures to get a overview of the walls and the size.
No quite done with the scene, but in a stage where I could export (screenshot and past) back into photoshop and get some linework going.
I'll post some more update as the project moves along. The final image will be projected back on the wall and painted. Final size will be something like 8x4 m
Final step of the painting. The final drawing, made in maya and photoshop, was projected up on the wall and traced with paint. Big rollers and sponges to paint the white part and smaller brushes to paint the black lines. The painting ended up taking two days to make and we made into the local news paper. I found it to be a very nice way to make something big on the walls and still incorporate the workflow I'm used to with the computer
This is going to be a couple of post dedicated to a side project of pimping up my local parkour place
The first step was to take some pictures to get a overview of the walls and the size.
After flattening the pictures, I drew out a rough sketch in photoshop and used is as an image plane in Maya to help me make a mockup of the scene to help guide the perspective. I tried to get in some Norman rigs to play around with the poses and have fun staging the characters
No quite done with the scene, but in a stage where I could export (screenshot and past) back into photoshop and get some linework going.
I'll post some more update as the project moves along. The final image will be projected back on the wall and painted. Final size will be something like 8x4 m
Final step of the painting. The final drawing, made in maya and photoshop, was projected up on the wall and traced with paint. Big rollers and sponges to paint the white part and smaller brushes to paint the black lines. The painting ended up taking two days to make and we made into the local news paper. I found it to be a very nice way to make something big on the walls and still incorporate the workflow I'm used to with the computer
lørdag den 2. januar 2016
onsdag den 18. november 2015
onsdag den 4. november 2015
3D asset for cigaros
Updating an old asset from a gamejam. I felt like it was time to see the difference between my understanding of maya two years ago and now. The game can be found here;
http://indiejam.dk/cigaros/
http://indiejam.dk/cigaros/
Concept thumbnails
A new approach at doing some black and white thumbs. A couple of them have enough substance to be fun to continue with colors to a finished level. It was also a fun way to brainstorm and just getting a lot of ideas out on the paper
mandag den 12. januar 2015
TheConceptArtBlog
Just stumbled upon this very cool concept art page. It's loaded with concepts from games and film and definitely worth a visit
Ps: I take on credit for making the pictures below, unfortunately :)
Ps: I take on credit for making the pictures below, unfortunately :)
onsdag den 7. januar 2015
Fox paintings
Some fox paintings. After a break at work where I have been painting all day, it's nice to return to the canvas. I'm still struggling in each step of producing these paintings, but running the process through so many times lately makes it a bit easier. Sooooo much to learn!!!!
torsdag den 18. september 2014
Sketching on the street of Tokyo
Dinner at a small Japanese restaurant with Peter Meldgaard after a long day at the Tokyo Game Show. Painted in around 40 minutes
tirsdag den 26. august 2014
CGMA - Color and light
Week 4 of Color and Light class. We had to choose four refrence images to study and replicate (without colorpicking)

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